Graffiti Time

Graffiti Time

Graffiti Time game is back! Mr. Fat Cap is travelling universe to paint graffiti.
Sneak through the streets to make pieces and tags. Fly over the level to use double jump.

Avoid robots who are trying to catch you. Make the streets look beautiful again.
Ride the mini cruiser board and make kickflips for the extra money.




Key Features:

- Skateboarding race mode
- Challenging Extra Mini Games
- Freehand tagging mode
- Cool animations
- The creator of the game is graffiti artist in real life.
- For all the fans of getting up game about the Trane writer, but now on your mobile phone!

Playing Graffiti Time: A Quick Overview

Use Arrows to Move and C to paint or enter to Tagging mode

On Mobile use on-screen buttons

Core Features

Unique Graffiti style 2d game. Run, paint on cars, find spots for free-hand tagging.

Was this game made with a game development platform for mobile games, such as Cocos2d-x or Defold?

The platform-specific development tools used in this game include Construct 3.

What is the game’s genre classification?

This title fits into the Adventure category.

Is this game available on mobile devices?

Yes, Graffiti Time is designed to run smoothly on mobile devices.

What keywords can be used to find this game?

The tags related to this game are drawing, platformer, skate, skateboard.

What studio worked on the development of this game?

The company or individual who created this game is Miniduck.

Is there a specific gender audience for this game?

The intended gender group for this game is Male & Female.

Is this game appropriate for a specific age group?

The primary age audience for this game is Kids, Teens, Young Adults, Adults, Seniors.

Are there any scenes in the game involving blood?

Yes, Graffiti Time displays graphic content involving blood.

Is the content of the game appropriate for children?

No, Graffiti Time is not intended for a children's age group.

Does the game feature any cruel elements?

Yes, Graffiti Time contains cruel elements or behavior.
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